AI Insights · Timothy · July 2021
Top 5 Crime Games on Android in Austria: Q2 2021
Discover the performance of the top 5 crime games on the Android platform in Austria during Q2 2021, including downloads, revenue, and active user trends.
In Q2 2021, the top 5 crime games on the Android platform in Austria displayed diverse trends in downloads, revenue, and active users, showcasing the dynamic nature of the mobile gaming market. Here’s an overview of their performance.
Prison Break: Stick Story by FARM STUDIO saw its weekly downloads peak at around 5.4K in mid-April, followed by a gradual decline to approximately 1.6K by the end of June. The game's weekly revenue remained modest, peaking at $12 in the last week of May. Meanwhile, weekly active users showed a steady increase, rising from around 8.8K at the start of the quarter to nearly 13.7K by the end of June.
The Grand Mafia from Phantix Games experienced a consistent weekly revenue, culminating at roughly $11.2K in early June. Weekly downloads, however, saw a decline from around 2K at the beginning of the quarter to about 940 by the end of June. Weekly active users fluctuated slightly, starting at approximately 6.1K and ending at 5.6K.
Thief Puzzle: to pass a level, published by TapNation, had a notable spike in weekly downloads, reaching over 4.1K in early June. Despite this, the game’s weekly active users dropped from around 3.4K in late April to approximately 1.6K by the end of June. The weekly revenue remained minimal, peaking at $7 in mid-June.
Rob Master 3D: The Best Thief! by Alictus recorded its highest weekly downloads at around 5K in early May, then experienced a decline to about 581 by the end of June. The game maintained a significant number of weekly active users initially, peaking at roughly 9.1K in mid-May, before decreasing to approximately 2.8K by the end of the quarter.
Lastly, Manor Matters from Playrix had a steady weekly revenue, peaking at $7.8K in early June. Weekly downloads saw a rise in mid-May, reaching over 2.3K, while weekly active users remained relatively stable, with a slight decline from around 7.2K at the start of the quarter to approximately 6.4K by the end of June.
For more detailed insights and data, visit Sensor Tower.